I'm a 3D artist and concept artist, mostly interested in character art. I am currently working on a personal project with a small group for my graduation in mid July.
Video games have always inspired me to be creative. That is why I decided to study International Game Architecture and Design at NHTV University of Applied Sciences at Breda.
The projects I have been working on during my education have taught me to use software such as Autodesk Maya, Adobe Photoshop, Marmoset Toolbag, and Zbrush.
In my freetime I am also not sitting still. I like to draw, to work on personal 3D projects, to do 3D print model commissions, create props and costumes in real life, and participate in game jams with friends and fellow students.